jean-claude-van-dong:

the-pietriarchy:

time to bring back zaeed’s concept art

What could have been…

…Is nowhere near as good as what we got.

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I’ve been replaying the ME trilogy with a renegade femshep and now in ME2 I actually got Zaeed and Kasumi. Wish I could have gotten them on my first playthrough but they’re both great, badass, and awesome regardless. Can’t get enough of Zaeed’s stories too.

(via bluesigma)

lumos5001:

vespertineflora:

hawkules:

imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there, clutching the controller and finally realizing you were playing the villain all along

(via bluebird)

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Spoiler alert but:

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EDIT: Of course, how could I forget this one:

(via wizardmoon)

awesomedigitalart:

noahbradley:

Of Stone & Sea

yagaminoue:

This is the lost city Glacia for my Skies of Arcadia redesign project.

What I liked most about Glacia in the original game was the upside down buildings that resembled icicles, so I wanted to include that in my redesign as well.

The city has been long abandoned, and it’s slowly falling apart and sinking into the waters.

(via awesomedigitalart)

(Source: amy-box, via dutchster)

jaimejimmyjamesjamieson:

Art by Feng Zhu. http://fengzhudesign.blogspot.be/

(via hellyesconceptart)